All monks are identical with the last battle stance

15 noiembrie 2011

As a monk, you do not even click on the friendly target, the treatment can be considerable.

Animal husbandry, as monks and the commandments can be side cast Smite while treatment

When the players were converted to natural woven fog (natural treatment), the roll may be changed to mana, and has a cooldown.

The changes also will roll talent into different skills, used to treat or harm, so that players interested in the treatment of the monks.

To balance the power consumption of the supplement can not post a little too difficult, so the monks treatment still need mana.

All monks (both tanks up to play) will be using two-resource system.

Monks can choose between two different tanks tanks strange mechanism, shadow and light. For example, can consume Shadow Force (Force) to produce damage absorption shield; a bright line can increase the Flee. As a dark line tank, you can store damage absorption shield for a rainy day, if you do not need life insurance when you can use the Force to carry out Shadow DPS output.

Drinking wine master will have a similar short-term BUFF, can be used to restore the original power and gas, and so on.

All monks are identical with the last battle stance and style, but a little different from other races.
Death Knight

Gorefiend grip (Gorefiend’s Grasp, a “group” death grip of the effect) the operation of the mind like a brand, only the enemy unit will be driven, but you can use this to display their skills in the center of gravity of the enemy, friendly or on your own.

Frost can form the operator replies BUG fix in 4.3.

Rune malleable future will do little to change, not so boring.

Frost Death Knight is not set is not ideal, 5.0 DPS form will be more clear positioning and play.

Druid

The new Druid talent tree will be the job of being a complex individual characteristics of all Druid (4-line talent).

There will be a move to restore Germany to replace Barkskin life-saving skills, can be used to cast him in a friendly player.

“Nurture nature” natural effect will be the cat’s basic skills in German and Xiong.

There will be new talent, able to restore Germany’s intellectual property and the balance into the German attack strength.

Balance of Germany’s “with the current” Druid will change to “choice of Elune” form, is currently set to increase spell damage, and increased day and month can be generated.

5.0 Mangle will no longer cause bleeding DEBUFF, and can face any angle display.

Guardian (Xiong) will have Mangle skills, but there will be warhammer en venta shredded. Only Feral Druid (cat Germany) was also cut pieces and pieces with skill.

If you are behind the target, a little tear to win the overall DPS will cut pieces. Glyph allows long pieces get cut and broken pieces, like the addition, then smooth on the performance in hand, the gap between the two will be very close (within 5%).

Feral Charge and Bencuan effect will become part of the wild charge (Wild Charge), so you can not choose with the looting of the effects.

87 Druid will all learn a skill called symbiotic (Symbiosis), which is a move designed to give druids new life-saving skills.

Wild Heart is designed to be used in the treatment of some need a lot of occasions the use of fighting. Master is designed to transform some of the fighting in the treatment and DPS need for conversion purposes. Frequent break is not turned on the occasion, to help relieve the negative state of timely use.

 



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